Mip Mapping

What this setting does is affect performance on devices in the area of "depth of field", and the sharpness of the depth of field.

This menu screams "Developer Speak" in an app specifically not targeted at Developers. Another issue is the menu item is technically incorrect: it should be Anisotropic Filtering. Try fitting that word into the current UI, and you’ll understand why Mip Mapping is the name for this option.

Tip
See Wikipedia for a concise description of Mip Map.

Logic would suggest that turning this setting on would be a good thing. You need to turn your thinking around when understanding how this works in TPA.

On

Serves multiple mipmap images, and lets the GPU pick the best sample resolution for your specific device hardware. This is better for devices with limited GPU capabilities.

Off

Deactivates the Mip Mapping function, which serves the highest resolution mipmap. This requires more GPU processing power, and as you can expect, this may add a performance impact for older devices.

The best advice for these two options is experiment with them on your device and see which setting delivers the best performance.

My suggestion for renaming this to something more user-friendly would be:

  • Sharpness = High

  • Sharpness = Normal

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