Detail controls the Level of Detail (LOD) of in-game assets.
All elements originally present on the table. This is the default for this menu now.
Less table detail means that certain high-pologon objects are disabled. A performance boost is gained for older devices.
Detail affects what individual elements you see on the table.
If you turn this setting from High
to Normal
, you will notice the difference.
Elements like screw heads, transparencies, plastics, bulbs, even some playfield elements like the curly wires on Bally’s The Party Zone disappear.
These elements put strain on the GPU to render them. If your device has a weak GPU, this setting will either need to be set to Standard, or may not even be visible to you.
Note
|
Detail —or "High LOD" as most regular TPA Android forum users refer to it as— was implemented mid February 2014. |